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	<title>VGMC &#187; VGMDS</title>
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		<title>A Question For Visitors</title>
		<link>http://nintegrity.com/vgmc/a-question-for-visitors/</link>
		<comments>http://nintegrity.com/vgmc/a-question-for-visitors/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 23:06:25 +0000</pubDate>
		<dc:creator>Alato</dc:creator>
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		<description><![CDATA[The last post was almost a year ago, and unfortunately not much progress has been made. So, I&#8217;m back with a new post.
As most of you know, the VGMDS community is very small, and it occasionally grows a tiny bit. A bigger community with more users will let more users get more out of VGMDS. [...]]]></description>
			<content:encoded><![CDATA[<p>The last post was almost a year ago, and unfortunately not much progress has been made. So, I&#8217;m back with a new post.</p>
<p>As most of you know, the VGMDS community is very small, and it occasionally grows a tiny bit. A bigger community with more users will let more users get more out of VGMDS. So I&#8217;m asking you,</p>
<p><strong>What do you think VGMDS needs most to help the community grow?</strong></p>
<p>Tutorials to help new users learn about the program? More available demos or games made with VGMDS, possibly? More resources to be able to make a game quicker? Or maybe just a new version of VGMDS to fix some bugs and add some new and needed features? Please post your opinion in the comments or forum.</p>
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